Robolocode is a racing game.
Optimize your robot's control code to help
it master different race tracks and join epic races against
other players from your local groups and around the world!
Code! Race! Analyze! Learn from your mistakes! Upgrade!
The Robolocode game is under development by
the RoboLoco Project funded by the Erasmus+ programme..

 




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Handbook for teachers

Combine educational goals in a fun gaming environment where learners can experience an exciting opportunity to prepare simple code to be tested it in the race and later analyse its results. Download the Handbook for teachers.

Download RoboLocode

Configure your racing robot, compete against other players and improve your Coding and Computational Thinking skills.

Classroom Materials

Look out and download the support learning materials for different learning levels to help you teaching Computational Thinking and Coding in a fun way.

  • Learning Scenarios
  • Worksheets
    • Robot Factory - Quality Inspection
    • RoboLocode - Challenge 1
    • RoboLocode - Challenge 2
    • RoboLocode - Challenge 3
    • RoboLocode - Programming basics
    • RoboLocode - Race Sheet
  • CONTACT US

    Use the form to get in touch with us,
    we look forward to hear from you!

    Nord University
    Levanger - Norway

    Represented in 8 different locations in Mid-Norway, Nord University is a fairly young university with a strong regional affiliation and a global perspective. The creative IT studies at the Faculty for Social Sciences include a bachelor programme within Games and Entertainment Technology and several technology and game-development related projects. Furthermore, the academic environment has had a long lasting focus on game-based learning. This makes the Roboloco project an ideal opportunity, both for contributing to, with existing knowledge, and contributing through, with more hands-on knowledge about strategic thinking skills training.

    Ingenious Knowledge
    Cologne - Germany

    Ingenious Knowledge is a small company founded in 2010 in Cologne. The company is heavily involved in education research in cooperation with universities world-wide and develops a lot of software tools. One of the main strengths is creating next generation serious games with the aim of making games that are good enough to compete with commercial entertainment games. Ingenious Knowledge has the expertise to develop cutting edge solutions and is eager to spread better education approaches around the world.

    SOU Jane Sandanski Strumica
    Strumica - The Republic of North Macedonia

    Jane Sandanski High School is a high school from N. Macedonia, dating from 1948, and recognizable by the successes of the natural sciences - Physics, Mathematics, Informatics. With involvement of Informatics as a mandatory subject, many students have discovered their talent in programming, and participate in national and international competitions. The team of ambitious teachers implements projects, all in order to bring coding closer to the students, as a basic skill, necessary for every future professional. The Roboloco project will make a huge contribution to that goal!

    DTAIA - DRE
    Madeira - Portugal

    The Division of Educational Technologies and Innovative Learning Environments from the Regional Directorate of Education (DTAIA-DRE) develops educational projects in Madeira Islands. This division integrates several multidisciplinary teams that support and develop educational projects in the Region’s schools with the aim to innovate education and implement new learning strategies.This project is being developed by the team from the Office of Educational Technology Modernization of DTAIA-DRE.

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